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Final ProjectAdvanced6-8 hours

Text-Based RPG Game

Comprehensive role-playing game with combat, inventory, quests, and world exploration.

📋 Project Overview

Create an immersive text-based RPG with multiple character classes, turn-based combat, inventory management, quest system, and world exploration. This project demonstrates game development concepts, complex OOP, and state management.

🎯 Learning Objectives

  • Design game architecture with multiple classes
  • Implement character creation and progression
  • Create turn-based combat system
  • Build inventory and equipment management
  • Design quest system with tracking
  • Implement world navigation
  • Add save/load game functionality

✨ Features to Implement

CoreMust-Have Features

  • Create character with class selection
  • Turn-based combat against enemies
  • Inventory system with items
  • Basic exploration of locations
  • Save and load game state

EnhancedRecommended Features

  • Character leveling and stats
  • Equipment system (weapons, armor)
  • Quest system with rewards
  • Multiple enemy types
  • Experience and gold rewards

BonusChallenge Features

  • Special abilities per class
  • Status effects (poison, stun, etc.)
  • Shop system for buying items
  • Random loot drops
  • Multiple difficulty levels
  • Achievement system

🗂️ Data Structure

Example of how to structure your data:

{
    "name": "Hero",
    "class": "Warrior",
    "level": 5,
    "hp": 120,
    "max_hp": 120,
    "mp": 30,
    "attack": 15,
    "defense": 10,
    "gold": 250,
    "inventory": [...],
    "equipped": {...}
}

🛠️ Implementation Guide

✅ Testing Checklist

Make sure all these work before considering your project complete:

Character creation works
Combat system functions properly
Inventory management works
Leveling up increases stats
Save/load preserves game state
Quests track progress correctly

📊 Project Info

Difficulty

Advanced

Estimated Time

6-8 hours

Prerequisites

Modules 1-6

💡 Tips for Success

  • Start with core features first
  • Test each function as you build
  • Use meaningful variable names
  • Handle errors gracefully
  • Add comments for complex logic
  • Take breaks when stuck